A few of my greatest games:

Above is the trailer for Gravity Shift, a free multiplayer navigational geometry puzzle game on Roblox. Players roll their ball through the maze where the direction of gravity changes on each surface they touch.
  • 45 Million+ plays
  • Two-time featured game on Roblox.com
  • Smartphone, tablet, PC, Mac, Xbox compatibility
  • Won the 5th annual Bloxy Awards for "Best Physics"

Game image for Battleship Battle, a free multiplayer naval warfare game on Roblox. Players, divided into two teams, try to sink eachother's battleships using cannons, artillery, and a variety of other interesting tools.
  • 53 Million+ plays
  • Dynamic destruction physics
  • Smartphone, tablet, PC, Mac, Xbox compatibility

Catacomb Cataclysm:
A destructively insane game involving dynamic terrain generation and multiplayer synchronization. I am no longer working on this project.
  • Made in Unity
  • Multiplayer synchronization from scratch
  • Procedurally generated terrain and structures
  • Fully interactive environment


Starfighter:
An arcade style spaceship shooting game. It has its own automaton to play the game. The algorithm is far better than any human player. Download Starfighter
  • Made in Java
  • Game engine programmed from scratch
  • Automated computer player


Fifteen Fiefs of Hafjos:
A socially driven game that takes place in ancient Germanic times. Survival, quests, trading, strategy, and conquest are among the goals of the game. The player exists in a 3D landscape with villages, resources, and other players where they can gather resources, join military forces, and contribute to their section of the fallen empire. This game is under development.
See the game here: Fifteen Fiefs of Hafjos
See the group here: Hafjos Group
See the wiki page here: Hafjos Wiki
  • Interactive environment
  • Expansive multiplayer world
  • Complex inventory systems
  • In-game currency, merchants, trading, and interaction